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It almost feels like you're floating in space yourself. The title theme in Return of Samus is much different from the first Metroid's, going for a darker and more atmospheric opening - fitting for a game all about the extermination and utter genocide of a dangerous, misused species.
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Its added electronic sounds give it an alien flair and help distinguish it from the real Ridley's theme. Zero Mission's Mecha Ridley remix surpasses the original Super Metroid version in intensity.Cue the AWESOME jam, and it's time to kick. After Zero Mission's Zero Suit segment, in which you've been hiding and running from Space Pirates, Samus finally gets her Power Suit back, and it's more powerful than ever.If you never get spotted in the Space Pirate Mothership, you got this jazzy remix of the Super Metroid wrecked ship theme.During the "Solid Samus" portion of the plot, an arrangement similar to the Super Metroid version serves as the "!" music, while a sedate version closer to the Corruption version plays after the guards stand down. Two remixes of Crateria's caves are used in Zero Mission for clever purposes.It's a bit more suspenseful than the usual Ridley remix. Ridley gets his usual boss theme, which is treated surprisingly well by the GBA's sound chip.It truly evokes the image of a lumbering dinosaur behemoth. Kraid's boss theme in Zero Mission is a retroactive remix of the second boss theme in Super - fitting, considering Ridley took the other one.Japanese audiences with the disk system were treated to this version of the tune, which is the true original. Made even better by the Zero Mission version. Give it up for the original ending theme, which is epic with a slight melancholy edge to it.The theme from Zero Mission is a darker and more intense take on the original tune. The escape theme is fittingly dire as you race away from Tourian before it detonates, while also containing a bit of a heroic flourish as the end of the game approaches.The Zero Mission version is especially creepy, as the strings ebb and flow in and out of your ears. It lacks the clear melody of Kraid's theme too, making it into a brutal and threatening track you should not be down here. Ridley's Lair is even creepier than Kraid's.Its remix in Zero Mission is equally awesome. Kraid's Lair is surprisingly dark and ambient for an 8-bit chiptune while not being too oppressive, letting the player know that things are ramping up.It even has some hints of the Super Metroid Norfair tracks. The Zero Mission of Norfair makes great use of deep choirs and high strings to make the volcanic caverns seem equally beautiful and dangerous.Brinstar's theme, the first one heard after gaining control of Samus, is upbeat and adventurous to hook the player's interest immediately, while Norfair's theme is more minimalist and mysterious as our heroine explores the deeper reaches of planet Zebes. The original themes for Brinstar and Norfair both set the mood for exploring an alien world.It's so iconic it's been remixed for every single Metroid game since (minus Metroid II). Samus's Fanfare immediately sets the stage for any Metroid game, letting you know that the awesome bounty hunter herself has arrived.The Zero Mission version is so calm it's almost a lullaby. The original title theme deserves to be heard on the disk system.
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